User Forum: Problem running/using EffectGenerator in XNA 1.0
Hi, I downloaded the EffectGeneratorSetup (from november '06), installed it correctly, made a testproject, added a simple.fx file, modified its properties to not use XNA's content processing and set...
View ArticleUser Forum: RE: Problem running/using EffectGenerator in XNA 1.0
I have it running on XNA 1.0 and the Xbox 360 plus a few other fixes and improvements. The project isn't dead, just a little stalled for the sake of my other projects (my latest version works enough...
View ArticleUser Forum: RE: Problem running/using EffectGenerator in XNA 1.0
Ok, a new version is up. Please let me know if you have any difficulity installing or using this version.
View ArticleUser Forum: RE: Problem running/using EffectGenerator in XNA 1.0
Thanks for your fast reaction. I just downloaded your two new release (v1.2 binaries and sources). Strangely enough I couldn't just install using the installer (the .exe). When I ran it, it gave an...
View ArticleUser Forum: RE: Problem running/using EffectGenerator in XNA 1.0
I'm glad you got it working. Thanks for letting me know about the missing MSI, I've updated the release.
View Articleexample?:
You can find a sample here: http://www.codeplex.com/effectgenerator/Project/FileDownload.aspx?DownloadId=7932Let me know if that helps :-)
View ArticleNEW POST: Cannot get EffectGenerator to run
First of all, I have to say this project looks promising to me. But I can't get it to work.I've installed it correctly, no errors encountered there. But when I run the Custom Tool it says: Cannot find...
View ArticleNEW POST: Cannot get EffectGenerator to run
I agree with BombSquadGame, this project looks promising and I've tested it with the ToonEffect.cs from the Sample code. I have the exact same problem though, Visual Studio can't seem to find the...
View ArticleNEW POST: Cannot get EffectGenerator to run
Maybe that's it, i'm running Vista Business 32-bits with XNA Refresh too
View ArticleNEW POST: Cannot get EffectGenerator to run
It should be compatible with the refresh. Try downloading the source, recompiling it and its installer. Then run the new installer. You might need to adjust the references.I haven't worked on this...
View ArticleNEW POST: Great tool!
I just started experimenting with your tool, and I have to say that it's just awesome! It makes working with shaders much more intuitive. One tip, I've found useful is that for debugging purposes,...
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